League of Legends

Released on October 27, 2009

Game Information

Publisher: Riot Games

Developer: Riot Games

Price: 0

Mode(s): Multiplayer

Perspective(s): Isometric

Series:

Pv?: PvP

N/A
User Score Average

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Does this game have…

Pay for Advantage
Loot Boxes
In-game Store
Purchasable Currency
In-game Trading
Subscription Model
Battle Pass
All Content Available as F2P
Competitive Scene
Deluxe Versions
Paid DLC
Live Service
VIP Pass
Ads During Gameplay

Notes: The playable characters can be purchased via the in-game currency RP, which can be purchased through the in-game store. The in-game store is built with casino elements, such as RNG loot boxes and purchasable currency, but the developers have stated that they have a system in place for continuous balancing and preventing power creep. In the history of the game however, some skins had better abilities compared to the default characters.

Possible spoilers in the comments below. View at your own discretion
User Reviews
Meteorite     Score: 8 Jul 30, 2024

Apart from the fact that I’ve quit playing this game for quite a while (i.e. at least 3 years) I had lots of fun as it lasted.
The monetization is pretty reasonable, you mostly pay for cosmetics, however I remember that I was furious when they had removed rune pages, for which I had paid a lot for that time.
IMHO there always seem to be a conflict with monetization for games that are updated regularly & the updates result in a dramatic change of gameplay.
2 🥕